![]() This means the iron golem can spawn inside 1-deep water or inside blocks like slabs, fences, and carpets (if other checks pass). The target block and 2 blocks above must not be a full block, nor be redstone-powered, nor be rails, and the two blocks above must not be water. The target location is then checked whether the block underneath has a solid top surface (which is not the same as "solid-blocking"). ![]() A random y column is picked and then the topmost block in that column is selected that is air or liquid and has a " solid-blocking" block underneath. To find a valid spawn point, up to 10 attempts are made to spawn a golem within a 17×13×17 box centered on the villager (villager block position ☘ blocks along x/z axes and ☖ blocks along y axis). Note: Currently in version 1.19 and the 1.19.1 pre-releases a bug has been found that makes the golem last seen & summoned timer 35 seconds rather than 30 seconds, as reported in MC-254100. ![]() A valid spawn point for the golem is found.When gossiping, at least 5 participants are needed.There are enough participants within 10 blocks of the villager, including the villager itself participating villagers need to fulfill the previous 3 conditions.A villager is near a summoning when it is within 10 blocks of a villager (☑0 X ☑0 Z ☑0 Y axis) who successfully summons an iron golem.The villager has not been near a summoning in the last 30 seconds.The villager scans for golems once every 10 seconds.An iron golem is detected when it is within 16 blocks of the villager (☑6 X ☑6 Z ☑6 Y axis).The villager has not detected an iron golem in the last 30 seconds.The villager has slept in the last 20 minutes. ![]() In Java Edition, villagers can summon iron golems, either when they are gossiping or panicking and the following criteria are met:
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